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<title>bassaminator's CGPortoflio Gallery</title>
<link>http://bassaminator.cgsociety.org/gallery/</link>
<description>bassaminator's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>NewYear 2007</title>
	<link>http://bassaminator.cgsociety.org/gallery/447169</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/276/276_1167859422_small.jpg"><br><br>Happy newyear cgtalkers<br />
This image started out as a much lower rez New year splashscreen, but I felt it would be fun to make a larger render of it.<br />
Young sprout and old tree + lighting are the &quot;newyear&quot; ideas I put in the image. The toadstools are a christmass reference, and some details are there to enhance the theme. <br />
There actually is a buddha carved into the root of the tree, though it doesn't look much like this one.<br />
ps sorry about the 2006 in the file name.. accident!]]>
	</description>
	<pubDate>Wed, 03 Jan 2007 21:23:46 +0000</pubDate>
	</item>
	<item>
	<title>The Tube</title>
	<link>http://bassaminator.cgsociety.org/gallery/429582</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/276/276_1163538105_small.jpg"><br><br>A &quot;just for fun&quot; still I did recently. I've been doing animated things for a while and wanted to make just one image. Of course, now I have a desire to make a short animation based on this <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" />. There's not much to say about the subject- I always wanted to a render in a subway/ metro/ tube/ underground station with someone perfectly alone, just waiting for a train in isolation. The whole thing is modelled in blender, mostly very basic mesh/subsurf modelling. I used bevelled curves for a lot of the detail, a mix of photographic, painted and procedural textures, and a bit of displacement for some of the niggling details I couldn't be bothered to model. I didn't work on it full time and left it alone for a while, so I don't know how long it took.<br />
The animation -if I can pull it off- is going to be a bit different.<br />
I hope you all like it, I'd appreciate any comments or crits you have.<br />
PS additional software used: inkscape (vector graphics) and gimp (image editor) for textures and a bit of post-pro]]>
	</description>
	<pubDate>Tue, 14 Nov 2006 21:02:10 +0000</pubDate>
	</item>
	<item>
	<title>Chicken Chair's First Test</title>
	<link>http://bassaminator.cgsociety.org/gallery/166274</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/276/276_1094013882_small.jpg"><br><br>Hi everybody, this is a short animation test of a creature that is robotic chair with some of the traits and personality of a chicken. Someday, in the far future, it will be an insignificant prop in a larger animation. Till then, it is the star of its own short anim:<br />
<a href="http://www.slikdigit.com/movies/ChairDivXL.avi" target="_blank">(800x600 Divx, ~18 Megs</a><br />
<a href="http://www.slikdigit.com/movies/ChairDivXS.avi" target="_blank">(400x300 Divx, ~7 Megs</a><br />
<a href="http://www.slikdigit.com/movies/ChairDivXT.avi" target="_blank">(200x150 Divx, ~2 Megs</a><br />
The animation is encoded in Mpeg4 avi (divx) with mp3 encoded sound, at 30fps. All comments, questions and critics will be appreciated. (except those about my spelling <img src="http://forums.cgsociety.org/images/smilies/wink.gif" border="0" alt="" title="" class="inlineimg" /> )<br />
]]>
	</description>
	<pubDate>Wed, 01 Sep 2004 01:47:57 +0000</pubDate>
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